default { state_entry() { llSetPrimitiveParams([PRIM_BUMP_SHINY, ALL_SIDES, PRIM_SHINY_NONE]); llScaleTexture(0.0, 0.0, ALL_SIDES); llSetAlpha(1.0, ALL_SIDES); llSetTexture("38b86f85-2575-52a9-a531-23108d8da837", ALL_SIDES); } }
Zuletzt angesehen: • Randomly Moving • Poseball • Tip Jar / Donation Box • Media Viewer • OpenSIM-Installation unter Windows • Particle System • Fire Particle • Altimeter / Speedometer • Bounce • Invisible Prim