default { state_entry() { llSetAlpha(0.50, ALL_SIDES); llSetTexture("00000000-0000-2222-3333-100000001041", ALL_SIDES); llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES,1,1,1.0, 1,0.1); } }
Zuletzt angesehen: • OpenMediaVault • Snow Particle Generator (Schnee) • Standalone-Modus • Jellyfin • Poseball • OpenSIM-Installation unter Windows • Würmtal Wireless Network • Diskussion & Kommentare • FAQ • Pool Water