default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Dynamic Texture • Hypergrid • Snow Particle Generator (Schnee) • Sambar Server • OpenSpace-Sim • Autofahrer fährt Katze in Lipperode an • Linux-Mediacenter (Linux MCE) • OpenSIM-Installation unter Linux • HTML5 • Rotating Texture