default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Snow Particle Generator (Schnee) • Hypergrid • Diskussion & Kommentare • Open WRT • router • Binary Clock • Altimeter / Speedometer • Simple Vendor • Bounce • Rotating Texture