default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Particle System • Linux-Mediacenter (Linux MCE) • Randomly Moving • Basic Dialog • Tip Jar / Donation Box • Flashlight • Teleport to Sim • Sim Crash Logger • Rotating Prim • Rotating Texture