default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Texture Dropper • Chatbot • Hypergrid • Zero Lag Poseball • Particle System • Skype Online Status - Multi-User Version • Dynamic Texture • Rotating Prim • Rotating Texture