//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • OpenSIM-Update • Texture Dropper • Briefkasten • Pose • Sit Target • Sim Statistik • Fireworks • Avatar Trace Cam • Avatar UUID • Texture Rotator