//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Fireworks • Inventar sichern • Installation FreeSwitch • Prim Mover • Performance • Skype Online Status • Sim Statistik • Black Bean GmbH Kaffeehaus • Avatar UUID • Texture Rotator