//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Prim Mover • PXE-Server • E-Mail • Invisible Prim • Pose • Diskussion & Kommentare • Texture Dropper • Fireworks • Viewer • Texture Rotator