//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Freeview Media Screen • Avatar Trace Cam • OpenSIM-Update • Avatar Radar • Prim Mover • Diskussion & Kommentare • Würmtal Wireless Network • OpenMediaVault - Portainer • Skype Online Status - Multi-User Version • Texture Rotator