//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Avatar UUID • Follower • Searx Fehler • Particle System • Skype Online Status - Multi-User Version • Browser-Test • Fireworks • Give Item • Fire Particle • Texture Rotator