//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Grider • RetroPi • OpenVPN • Linux-Mediacenter (Linux MCE) • MRTG • Fireworks • Pydio • Umstellung der Datenbank • Rotating Prim • Texture Rotator