//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Texture Dropper • Simple Vendor • Takecontrol Drive • SCCM • Manage Engine • OpenSIM-Update • Tag-Cloud • Pose • MRTG • Texture Rotator