//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Planet OpenSIM • Hypergrid • Grid-Modus • Grid-Anbindung • Avatar UUID • OpenSIM-Installation unter Windows • Texture Rotator