//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Pi-hole • Sim Statistik • Installation FreeSwitch • Fertigungsbetriebe • Feed Reader • Avatar UUID • Online Indicator • adsl2 • tinc VPN • Texture Rotator