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<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="FeedCreator 1.8" -->
<?xml-stylesheet href="http://live.spdns.org/wiki/lib/exe/css.php?s=feed" type="text/css"?>
<rss version="2.0">
    <channel xmlns:g="http://base.google.com/ns/1.0">
        <title>move IT Home Base</title>
        <description></description>
        <link>http://live.spdns.org/wiki/</link>
        <lastBuildDate>Sat, 04 Apr 2026 16:42:54 +0000</lastBuildDate>
        <generator>FeedCreator 1.8</generator>
        <image>
            <url>http://live.spdns.org/wiki/lib/tpl/peanutbutter2/images/favicon.ico</url>
            <title>move IT Home Base</title>
            <link>http://live.spdns.org/wiki/</link>
        </image>
        <item>
            <title>Elevator</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/elevator?do=revisions&amp;rev=1575021519</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;elevator&quot;&gt;Elevator&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Elevator&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;elevator&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:1,&amp;quot;range&amp;quot;:&amp;quot;1-22&amp;quot;} --&gt;
&lt;h3 class=&quot;sectionedit2&quot; id=&quot;elevator_main_script&quot;&gt;Elevator Main Script&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;// From the book:
//
// Scripting Recipes for Second Life
// by Jeff Heaton (Encog Dod in SL)
// ISBN: 160439000X
// Copyright 2007 by Heaton Research, Inc.
//
// This script may be freely copied and modified so long as this header
// remains unmodified.
//
// For more information about this book visit the following web site:
//
// http://www.heatonresearch.com/articles/series/22/

integer CHANNEL = 42; // dialog channel
list MENU_MAIN = [&amp;quot;Floor 1&amp;quot;, &amp;quot;Floor 2&amp;quot;, &amp;quot;Floor 3&amp;quot;, &amp;quot;Floor 4&amp;quot;, &amp;quot;Floor 5&amp;quot;, &amp;quot;Floor 6&amp;quot;, &amp;quot;Floor 7&amp;quot;, &amp;quot;Floor 8&amp;quot;, &amp;quot;Floor 9&amp;quot;, &amp;quot;Floor 10&amp;quot;,&amp;quot;Roof&amp;quot;]; // the main menu

float BOTTOM = 22.260;
float FLOOR_HEIGHT = 10;
float SPEED = 2;
float target;


default
{
    state_entry()
    {
        llListen(CHANNEL, &amp;quot;&amp;quot;, NULL_KEY, &amp;quot;&amp;quot;); // listen for dialog answers (from multiple users)
        llSitTarget(&amp;lt;0,-0.5,0.5&amp;gt;, llEuler2Rot(&amp;lt;0,0,-90&amp;gt;) );
        llSetText(&amp;quot;Sit Here to Ride Elevator&amp;quot;,&amp;lt;0,0,0&amp;gt;,1.0);
        target = BOTTOM;
    }
   
    listen(integer channel, string name, key id, string message)
    {
        integer idx = llListFindList(MENU_MAIN, [message]);
        if( idx!=-1 )
        {
            llSay(0,&amp;quot;Elevator heading to &amp;quot; + message + &amp;quot;.&amp;quot; );
            target = BOTTOM + (idx*10);
            state moving;
        }
    }

    changed(integer Change)
    {
        llDialog(llAvatarOnSitTarget(), &amp;quot;Where to?&amp;quot;, MENU_MAIN, CHANNEL);
    }
   
}

state moving
{
   
   
    state_entry()
    {
        llSetTimerEvent(0.1);
    }
   
    timer()
    {
        vector pos = llGetPos();
       
        if( pos.z!=target )
        {
            if( pos.z&amp;gt;target )
            {
                pos.z = pos.z - SPEED;
            }
            else
            {
                pos.z = pos.z + SPEED;
            }
        }
       
        if(  llFabs(pos.z - target) &amp;lt; SPEED )
        {
            pos.z = target;
            llSetTimerEvent(0);
            llSetPos(pos);
            llSay(0,&amp;quot;Elevator has reached its target.&amp;quot; );
            state default;
        }   
       
        llSetPos(pos);
       
    }
}&lt;/pre&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Elevator Main Script&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;elevator_main_script&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:2,&amp;quot;range&amp;quot;:&amp;quot;23-2117&amp;quot;} --&gt;
&lt;h3 class=&quot;sectionedit3&quot; id=&quot;elevator_call_button&quot;&gt;Elevator Call Button&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;integer CHANNEL = 42; // dialog channel

default
{
    state_entry()
    {
        llSetText(&amp;quot;Touch to Call Elevator&amp;quot;,&amp;lt;0,0,0&amp;gt;,1.0);
    }

    touch_start(integer total_number)
    {
               
        llRegionSay(42, &amp;quot;Floor 1&amp;quot;);
    }
}&lt;/pre&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Elevator Call Button&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;elevator_call_button&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:1,&amp;quot;secid&amp;quot;:3,&amp;quot;range&amp;quot;:&amp;quot;2118-&amp;quot;} --&gt;</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:39 +0000</pubDate>
        </item>
        <item>
            <title>Simple Radar</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/simple_radar?do=revisions&amp;rev=1575021523</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;simple_radar&quot;&gt;Simple Radar&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;//Sable Till - Radar/scannar script.
//You can get a copy of the license this script is under at http://www.gnu.org/copyleft/gpl.html
//Copyright (C) 2006 Sable Till

//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either version 2
//of the License, or (at your option) any later version.

//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.

//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.

string status=&amp;quot;none&amp;quot;;
list people;
integer maxScanDistance;
vector color = &amp;lt;0,1,1&amp;gt;;
integer maxPeople = 8;
integer scanType = AGENT;
integer scanFreq=1;

integer count(string name) {
integer i = llListFindList(people, [name]);
if(i ==-1){
people+=[name, 0];
return 0;
} else {
integer count = llList2Integer(people, i+1);
people=llListReplaceList(people, [count+scanFreq], i+1, i+1);
return count;
}
}

//calculate time strings with proper units that are sensibly rounded
string time(integer cnt) {
if(cnt&amp;gt;3600) {
return (string)(cnt/3600)+&amp;quot;hr &amp;quot; + (string)((cnt%3600)/60) +&amp;quot;min&amp;quot;;
}else {
if(cnt&amp;gt;60) {
return (string)(cnt/60)+&amp;quot;min&amp;quot;;
} else {
return (string)cnt+&amp;quot;s&amp;quot;;
}
}
}

//I&amp;#039;m pretty sure there&amp;#039;s a better way to do this but I&amp;#039;m trying to calculate the angle between
//North and the target so I can work out which direction it is in.
float getAngle(vector me, vector target) {
float hyp = llVecDist(me, target);
float yDiff = target.y-me.y;
float xDiff = target.x-me.x;
float angle = llSin(yDiff/hyp);
if(xDiff&amp;gt;0 &amp;amp;&amp;amp; yDiff&amp;gt;0) {
return angle*RAD_TO_DEG;
}
if(xDiff&amp;gt;0 &amp;amp;&amp;amp; yDiff&amp;lt;0) {
return 90-angle*RAD_TO_DEG;
}
if(xDiff&amp;lt;0 &amp;amp;&amp;amp; yDiff&amp;gt;0) {
return angle*RAD_TO_DEG+270;
}
if(xDiff&amp;lt;0 &amp;amp;&amp;amp; yDiff&amp;lt;0) {
return angle*RAD_TO_DEG + 270;
}
return angle*RAD_TO_DEG;
}

default
{
state_entry()
{
llSensorRepeat(&amp;quot;&amp;quot;, &amp;quot;&amp;quot;,scanType, 96, PI, scanFreq);
llSetTimerEvent(6);
}

sensor(integer num_detected) {
people=[];
string result;
integer n=-1;
integer distance=0;
integer detDist;
string name;

vector pos = llGetPos();
//get the dist, name and direction of everyone we just scanned.
for(n=0;n&amp;lt;num_detected &amp;amp;&amp;amp; n&amp;lt;maxPeople;++n) {
vector detPos = llDetectedPos(n);
detDist = (integer)llVecDist(pos, detPos);
float angle = getAngle(llGetPos(), detPos);
name = llKey2Name(llDetectedKey(n));
if(detDist&amp;lt;96) {
people+=detDist;
people+=name;
people+=angle;
}
}
//sort the strided list
people = llListSort(people, 3, TRUE);
//construct settext
num_detected = llGetListLength(people)/3;
for(n=0;n&amp;lt;num_detected;++n) {
detDist=llList2Integer(people, n*3);
name = llList2String(people, n*3+1);
float dir = llList2Float(people, n*3+2);
if(detDist&amp;gt;20 &amp;amp;&amp;amp; distance&amp;lt;=20) {
result+=&amp;quot;&amp;lt;- Chat Range Limit -&amp;gt;\n&amp;quot;;
}
result+=name;
if(detDist&amp;lt;20) {
integer cnt = count(name);
result+=&amp;quot; [&amp;quot;+time(cnt)+&amp;quot;]&amp;quot;;
}
result+=&amp;quot; [&amp;quot;+(string)detDist+&amp;quot;m]&amp;quot;;

if(dir &amp;lt; 0 || dir &amp;gt; 360) {
llOwnerSay(&amp;quot;Error:&amp;quot;+(string)dir+&amp;quot;:&amp;quot;+name);
}
//determine which compass direction they are in.
if(dir &amp;lt;= 22.5) {
result+=&amp;quot; N\n&amp;quot;;
} else {
if(dir &amp;gt; 22.5 &amp;amp;&amp;amp; dir &amp;lt;= 67.5) {
result+=&amp;quot; NE\n&amp;quot;;
} else {
if(dir &amp;gt; 67.5 &amp;amp;&amp;amp; dir &amp;lt;= 112.5) {
result+=&amp;quot; E\n&amp;quot;;
} else {
if(dir &amp;gt; 112.5 &amp;amp;&amp;amp; dir &amp;lt;= 157.5) {
result+=&amp;quot; SE\n&amp;quot;;
} else {
if(dir &amp;gt; 157.5 &amp;amp;&amp;amp; dir &amp;lt;= 202.5) {
result+=&amp;quot; S\n&amp;quot;;
} else {
if(dir &amp;gt; 202.5 &amp;amp;&amp;amp; dir &amp;lt;= 247.5) {
result+=&amp;quot; SW\n&amp;quot;;
} else {
if(dir &amp;gt; 247.5 &amp;amp;&amp;amp; dir &amp;lt;= 292.5) {
result+=&amp;quot; W\n&amp;quot;;
} else {
if(dir &amp;gt; 292.5 &amp;amp;&amp;amp; dir &amp;lt;= 337.5) {
result+=&amp;quot; NW\n&amp;quot;;
} else {
if(dir &amp;gt; 337.5 &amp;amp;&amp;amp; dir &amp;lt; 360) {
result+=&amp;quot; N\n&amp;quot;;
}
}
}

}}}}}}

distance=detDist;
}


//If we detected more (or the same number of) people as maxPeople then shrink down the scan distance to just
//the distance to the furthest one. Otherwise increment it a bit in case there are people further out.
if(num_detected&amp;gt;=maxPeople) {
maxScanDistance=distance+10;
} else {
maxScanDistance+=10;
}

result+=&amp;quot;\nStatus:&amp;quot;+status;
//adjust max people based on the length of result
if(llStringLength(result)&amp;gt;254) {
maxPeople--;
llOwnerSay(&amp;quot;Length is &amp;quot;+(string)llStringLength(result) +
&amp;quot; Decrementing maxPeople to &amp;quot;+(string)maxPeople);
} else {
if(llStringLength(result)&amp;lt;200 &amp;amp;&amp;amp; num_detected&amp;gt;maxPeople) {
maxPeople++;
llOwnerSay(&amp;quot;Length is &amp;quot;+(string)llStringLength(result) +
&amp;quot; Incrementing maxPeople to &amp;quot;+(string)maxPeople);
}
}
llSetText(result, color, 1);
}

no_sensor() {
llSetText(&amp;quot;Status:&amp;quot;+status, color, 1);
maxScanDistance+=10;
llSensorRepeat(&amp;quot;&amp;quot;, &amp;quot;&amp;quot;, scanType, maxScanDistance, PI, scanFreq);
}

//all we do here is check the sims fps and dilation and tone down our scanning if necessary.
timer() {
float fps = llGetRegionFPS();
float timeDilation = llGetRegionTimeDilation();

integer scanDistance;
if(fps&amp;lt;35 || timeDilation &amp;lt;0.9) {
if(maxScanDistance&amp;gt;30) {
scanDistance=30;
}
scanFreq=240;
status = &amp;quot;poor&amp;quot;;
llSetTimerEvent(240);
color=&amp;lt;1,0,0&amp;gt;;
} else
{
if(fps&amp;lt;40 || timeDilation&amp;lt;0.95) {
if(maxScanDistance&amp;gt;64) {
scanDistance=64;
} else {
scanDistance=maxScanDistance;
}
scanFreq=30;
status = &amp;quot;ok&amp;quot;;
llSetTimerEvent(120);
color=&amp;lt;1,1,0&amp;gt;;
} else
{
if(maxScanDistance&amp;gt;96) {
scanDistance=96;
} else {
scanDistance=maxScanDistance;
}
scanFreq=1;
llSetTimerEvent(60);
status = &amp;quot;good&amp;quot;;
color=&amp;lt;0,1,1&amp;gt;;
}}
llSensorRepeat(&amp;quot;&amp;quot;, &amp;quot;&amp;quot;, scanType, scanDistance, PI, scanFreq);
}

}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:43 +0000</pubDate>
        </item>
        <item>
            <title>Teleport</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/teleport?do=revisions&amp;rev=1575021524</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;teleport&quot;&gt;Teleport&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;//Teleport v2.02 by Pablo Pharmanaut
//based on code by Cubey Terra

integer totalPos = 4;                    //This integer should equal total number of positions
integer currentPos = 1;
string currentpos;

vector vPos1 = &amp;lt;117,152,22&amp;gt;;             //These are vectors for the positions to
vector vPos2 = &amp;lt;81,23, 103&amp;gt;;             //which you wish to teleport
vector vPos3 = &amp;lt;83, 49.00, 29&amp;gt;;
vector vPos4 = &amp;lt;67,120,22&amp;gt;;
//vector vPos5 = &amp;lt;143.3,238.8,50.2&amp;gt;;

string sPos1 = &amp;quot;Position One&amp;quot;;           //name of positions, if desired.  This helps
string sPos2 = &amp;quot;Position Two&amp;quot;;           //you to know where you are going!
string sPos3 = &amp;quot;Position Three&amp;quot;;
string sPos4 = &amp;quot;Position Four&amp;quot;;
//string sPos5 = &amp;quot;Position Five&amp;quot;;

vector currentvPos;

setPos()
{
    if (currentPos == 1)
    {
        currentpos = sPos1;
        currentvPos = vPos1;
    }
    else if (currentPos == 2)             
    {                                     
        currentpos = sPos2;               
        currentvPos = vPos2;             
    }                                     
    else if (currentPos == 3)
    {
        currentpos = sPos3;
        currentvPos = vPos3;
    }
    else if (currentPos == 4)
    {
        currentpos = sPos4;
        currentvPos = vPos4;
    }
//  else if (currentPos == 5)
//  {
//      currentpos = sPos5;
//      currentvPos = vPos5;
//  }
   
    //add else if section here with higher currentPos integer to add TP destinations.
    //Don&amp;#039;t forget to increase totalPos integer at top of script

    vector pos = llGetPos();
    llSetText(&amp;quot;Teleport to &amp;quot;+currentpos+&amp;quot;\nTouch me to change destination&amp;quot;,&amp;lt;1,1,1&amp;gt;,1.0);
    vector offset = currentvPos - pos;
    llSitTarget(offset, ZERO_ROTATION);
}

default
{
    state_entry()
    {
        llSetSitText(&amp;quot;Teleport&amp;quot;);            //This changes HUD display from &amp;quot;sit&amp;quot; to &amp;quot;Teleport&amp;quot;
    }
    touch_start(integer total_number)
    {
        currentPos += 1;
        if (currentPos &amp;gt; totalPos) currentPos = 1;
        setPos();
    }
    changed(integer change)
    {
        if ((change &amp;amp; CHANGED_LINK)==CHANGED_LINK)
        {
            if (llAvatarOnSitTarget() != NULL_KEY)
            {
                llUnSit(llAvatarOnSitTarget());
            }
        }
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:44 +0000</pubDate>
        </item>
        <item>
            <title>Fire Particle</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/fire_particle?do=revisions&amp;rev=1575021520</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;fire_particle&quot;&gt;Fire Particle&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;//// &amp;quot;Fire&amp;quot; PARTICLE TEMPLATE v1 - by Jopsy Pendragon - 4/8/2008
//// You are free to use this script as you please, so long as you include this line:
//** The original &amp;#039;free&amp;#039; version of this script came from THE PARTICLE LABORATORY. **//

// SETUP:  Drop one optional particle texture and this script into a prim.
// Particles should start automatically. (Reset) the script if you insert a
// particle texture later on.  Add one or more CONTROLLER TEMPLATES to any
// prims in the linked object to control when particles turn ON and OFF.

// Customize the particle_parameter values below to create your unique 
// particle effect and click SAVE.  Values are explained along with their
// min/max and default values further down in this script.


string  CONTROLLER_ID = &amp;quot;A&amp;quot;; // See comments at end regarding CONTROLLERS.
integer AUTO_START = TRUE;   // Optionally FALSE only if using CONTROLLERS.

list particle_parameters=[]; // stores your custom particle effect, defined below.
list target_parameters=[]; // remembers targets found using TARGET TEMPLATE scripts.

default {
    state_entry() {
        particle_parameters = [  // start of particle settings
           // Texture Parameters:
           PSYS_SRC_TEXTURE, llGetInventoryName(INVENTORY_TEXTURE, 0), 
           PSYS_PART_START_SCALE, &amp;lt;.4,.4,FALSE&amp;gt;,  PSYS_PART_END_SCALE, &amp;lt;.5,.5, FALSE&amp;gt;, 
           PSYS_PART_START_COLOR, &amp;lt;1,1,1&amp;gt;,    PSYS_PART_END_COLOR, &amp;lt;.4,.1,0&amp;gt;, 
           PSYS_PART_START_ALPHA, (float).8,            PSYS_PART_END_ALPHA, (float).0,     
         
           // Production Parameters:
           PSYS_SRC_BURST_PART_COUNT, (integer)1, 
           PSYS_SRC_BURST_RATE, (float) 0.0,  
           PSYS_PART_MAX_AGE, (float)1.5, 
           PSYS_SRC_MAX_AGE,(float) 0.0,  
        
           // Placement Parameters:
           PSYS_SRC_PATTERN, (integer)2, // 1=DROP, 2=EXPLODE, 4=ANGLE, 8=ANGLE_CONE,
           
           // Placement Parameters (for any non-DROP pattern):
           PSYS_SRC_BURST_SPEED_MIN, (float).1,   PSYS_SRC_BURST_SPEED_MAX, (float).3, 
        // PSYS_SRC_BURST_RADIUS, 0.0,
        
           // Placement Parameters (only for ANGLE &amp;amp; CONE patterns):
           PSYS_SRC_ANGLE_BEGIN, (float) .03*PI,     PSYS_SRC_ANGLE_END, (float)0.00*PI,  
        // PSYS_SRC_OMEGA, &amp;lt;0,0,0&amp;gt;, 
        
           // After-Effect &amp;amp; Influence Parameters:
           PSYS_SRC_ACCEL, &amp;lt;0.0,0.0,1.5&amp;gt;,  
        // PSYS_SRC_TARGET_KEY,      llGetLinkKey(llGetLinkNum() + 1),       
              
           PSYS_PART_FLAGS, (integer)( 0         // Texture Options:     
                                | PSYS_PART_INTERP_COLOR_MASK   
                                | PSYS_PART_INTERP_SCALE_MASK   
                                | PSYS_PART_EMISSIVE_MASK   
                                | PSYS_PART_FOLLOW_VELOCITY_MASK
                                                  // After-effect &amp;amp; Influence Options:
                                | PSYS_PART_WIND_MASK            
                                | PSYS_PART_BOUNCE_MASK          
                             // | PSYS_PART_FOLLOW_SRC_MASK     
                             // | PSYS_PART_TARGET_POS_MASK     
                             // | PSYS_PART_TARGET_LINEAR_MASK   
                            ) 
            //end of particle settings                     
        ];
        
        if ( AUTO_START ) llParticleSystem( particle_parameters );
        
    }
    
    link_message( integer sibling, integer num, string mesg, key target_key ) {
        if ( mesg != CONTROLLER_ID ) { // this message isn&amp;#039;t for me.  Bail out.
            return;
        } else if ( num == 0 ) { // Message says to turn particles OFF:
            llParticleSystem( [ ] );
        } else if ( num == 1 ) { // Message says to turn particles ON:
            llParticleSystem( particle_parameters + target_parameters );
        } else if ( num == 2 ) { // Turn on, and remember and use the key sent us as a target:
            target_parameters = [ PSYS_SRC_TARGET_KEY, target_key ];
            llParticleSystem( particle_parameters + target_parameters );
        } else { // bad instruction number
            // do nothing.
        }            
    }
        
}


//============================= About Parameters =============================
// There are 22-ish NAMED attributes that affect a particle display.
// To customize a display you give each a VALUE.
// For example: PSYS_PART_START_COLOR is a named attribute,
// and &amp;lt;1.0, 0.5, 0.0&amp;gt; is a color VALUE (orange, in this case).
// 
// As long as your &amp;#039;names&amp;#039; and &amp;#039;values&amp;#039; are paired up properly, they can
// be in any order!  Any you omit a pair, it reverts to a default value.

//============================= Texture Parameters =============================
//
// TEXTURE, can be an &amp;quot;Asset UUID&amp;quot; key copied from a texture 
//          that you have full permissions to, or the name of
//          a texture in the prim&amp;#039;s inventory.
//
// SCALE, (size) 0.0 to 4.0 meters wide, by 0.0 to 4.0 meters tall. (default 1x1)
//          Textures are FLAT, so the &amp;#039;z&amp;#039; part of the vector is ignored.
//          Values smaller than 0.04x0.04 may not get rendered at all.
//          Tiny particles vanish if the viewer is not near them.
//
// BEGIN_SCALE sets particle start size.  
// END_SCALE (end size) is ignored, if the INTERP_SCALE_MASK option is disabled.
//
// COLOR, &amp;lt; RED, GREEN, BLUE &amp;gt; from &amp;lt;0.00,0.00,0.00&amp;gt; (black) to &amp;lt;1.00,1.00,1.00&amp;gt; (white/default)
// ALPHA, 1.0 = 100% visible(default), 0.0 = invisible.  Less than 0.1 might not get seen.
// START_COLOR and START_ALPHA set the color and transparency of newly created particles. 
// END_COLOR and END_ALPHA are ignored, if the INTERP_COLOR_MASK option is disabled.
         
         
//============================= Production Parameters =============================
//
// BURST_PART_COUNT: quantity of particles per burst, 1 to 4096 (default 1), 
//
// BURST_RATE: seconds to delay between particle bursts. 0.0 to 30.0 (default 0.1)
//
// PART_MAX_AGE: particle lifespan in seconds, 0.00 to 30.0 (default=10.0)
//               PART_MAX_AGE less than 0.5 might not be visible.
//
// The default total number of particles that can be seen is 4096, if one or more 
// emitters try to create more than that, many will not be seen, and it may cause
// viewer lag.  Use as few particles as you can for your effect:
// AGE/RATE * COUNT will tell you approximately how many particles your emitter creates.
//
// SRC_MAX_AGE: emitter auto shut-off timer. 1.0 to 60.0 seconds. 0.0 = never stop. (default)


//============================= Placement Parameters =============================
//                
// PATTERN:   
//      DROP, ignores all other placement settings.
//      EXPLODE, spray particles in all directions
//      ANGLE, sprays a flat &amp;quot;fan&amp;quot; shape defined by ANGLE_BEGIN and END values
//      CONE, sprays &amp;quot;ring&amp;quot; or &amp;quot;cone&amp;quot; shapes defined by ANGLE_BEGIN and END values
//
// RADIUS:  0.0 to 50.0?  distance from emitter to create new particles
//      (RADIUS is disabled with DROP pattern and the FOLLOW_SRC &amp;amp; TARGET_LINEAR options)
//        
// SPEED: 0.00 to 50.0?  Sets min/max starting velocities for non-drop patterns. (default: 1.0)
//        
// ANGLE_BEGIN &amp;amp; END:  0.00*PI (up) to 1.00*PI (down),  (Only for ANGLE &amp;amp; CONE patterns)
//       (Values work much like the Sphere-prim&amp;#039;s DIMPLE attributes.) (defaults: 0.0)
//
// OMEGA: &amp;lt;x,y,z&amp;gt; Sets how much to rotate angle/cone spray direction after
//                every burst. 0.0 to PI?  (default: &amp;lt;0,0,0&amp;gt;)

//======================== After-Effects &amp;amp; Influence Parameters ================
//
// ACCEL, x,y,z 0.0 to 50.0?  sets a constant force, (affects all patterns)
//          Causes particles to drift up/down or in a compass direction.
//          Use ACCEL to create the illusion of (anti-)gravity or a directional wind.
//          (ineffective with TARGET_LINEAR option)
//       
// TARGET_KEY,  &amp;quot;key&amp;quot;, (requires the TARGET option be enabled).  
//       &amp;quot;key&amp;quot; can be a variety of many different things:
         // llGetOwner()
         // llGetKey() target self 
         // llGetLinkKey(1) target parent prim
         // llGetLinkKey(llGetLinkNum() + 1) target next prim in link set 
         //
         // WARNING: New copies of objects get new keys, you can&amp;#039;t simply paste
         // a prim&amp;#039;s key into your script and expect it to always work.  Visit
         // the Particle Laboratory&amp;#039;s section on TARGETS for a variety of ways
         // to dynamically find your target&amp;#039;s key. There are different &amp;#039;best ways&amp;#039;
         // depending on if your target is linked to your emitter or not.


//============================= About Options =============================
//    
// Each option may be ON/ENABLED (no leading // )
// or OFF/DISABLED (by putting a // in front of it.)
// Options are combined together in a special way, (using the | symbol).
// This creates one single Parameter for PSYS_PART_FLAGS.

              
//============================= Texture Options =============================
//
// EMISSIVE: identical to &amp;quot;full bright&amp;quot; setting on prims     
//   
// FOLLOW_VELOCITY: particle texture &amp;#039;tilts&amp;#039; towards the direction it&amp;#039;s moving
//
// INTERP_COLOR: causes particle COLOR and ALPHA(transparency) to change over it&amp;#039;s lifespan
//
// INTERP_SCALE: causes particle SCALE(size) to change over it&amp;#039;s lifespan


//======================== After-Effects &amp;amp; Influences Options ================
//
// BOUNCE:  particles bounce up from the z-altitude of emitter, and cannot fall below it.
//
// WIND: the sim&amp;#039;s wind will push particles around
//
// FOLLOW_SRC: makes particles move (but not rotate) if their emitter moves, (disables RADIUS)
//
// TARGET_POS: causes particles to arrive at a some target at end of of their lifespan.
//
// TARGET_LINEAR: forces particles to form into an even line from emitter to target
//                and forces a DROP-like pattern and disables effects of WIND and ACCEL



//========================================================================
//======================== USING CONTROL TEMPLATES =======================
//
// Want to control when your particles turn ON and OFF?   You can!
// 
// Drop one (or more) of the CONTROL TEMPLATES from the particle laboratory
// into your object containing this script.  That&amp;#039;s it!

// Your controls should be effective immediately.  (Some controllers can be
// adjusted and tuned, open them and read the USAGE notes to see.)
//
// One control template can control several particle templates in the
// same object.   (keep in mind that each prim can only have ONE
// particle effect active at a time).
//
// The &amp;#039;particle_effect_name&amp;#039; value must be the same in both the control
// and particle template to work.  You can change that value and have
// a controller for one effect, and a different controller for a different
// effect in the same object.
//


//======================================== END ===============================default&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:40 +0000</pubDate>
        </item>
        <item>
            <title>Freeview Media Screen</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/freeview_media_screen?do=revisions&amp;rev=1575021520</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;freeview_media_screen&quot;&gt;Freeview Media Screen&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;//XEngine:
//FreeView 1.2 WebGuide (revision 3) - By CrystalShard Foo
//Multifunctional Picture viewer and Video control script with webguide support
//This script is distributed for free and must stay that way. 

//              *** DO NOT SELL THIS SCRIPT UNDER ANY CIRCUMSTANCE. ***

//Help for using this script can be obtained at: http://www.slguide.com/help

//Feel free to modify this script and post your improvement. Leave the credits intact but feel free to add your name at its bottom.
 
//Whats new:
//- Now using FULL_BRIGHT instead of PRIM_MATERIAL_LIGHT for the screen display
//- Added an ownership-change code to handle cases where FreeView gets deeded to group post Video Init.
//- Renamed WebGuide to TV-Guide to reflect what this thing does better.
//- Added a &amp;#039;Fix Scale&amp;#039; button to Picture mode to help against user texture-scale changes.
//- Additional minor help-tips and code improvements

//Enjoy!


//Constants
integer PICTURE_ROTATION_TIMER = 60;   //In whole seconds

integer DISPLAY_ON_SIDE = ALL_SIDES; //Change this to change where the image will be displayed

key VIDEO_DEFAULT = &amp;quot;71b8ff26-087d-5f44-285b-d38df2e11a81&amp;quot;;  //Test pattern - Used as default video texture when one is missing in parcel media
key BLANK = &amp;quot;5748decc-f629-461c-9a36-a35a221fe21f&amp;quot;; //Blank texture - Used when there are no textures to display in Picture mode
string NOTECARD = &amp;quot;bookmarks&amp;quot;;  //Used to host URL bookmarks for video streams

integer VIDEO_BRIGHT = TRUE;    //FULL_BRIGHT status for Video
integer PICTURE_BRIGHT = TRUE;  //FULL_BRIGHT status for Picture

integer REMOTE_CHANNEL = 9238742;

integer mode = 0;           //Freeview mode.
                            //Mode 0 - Power off
                            //Mode 1 - Picture viewer
                            //Mode 2 - Video

integer listenHandle = -1;      //Dialog menu listen handler
integer listenUrl = -1;         //listen handler for channel 1 for when a URL is being added
integer listenTimer = -1;       //Timer variable for removing all listeners after 2 minutes of listener inactivity
integer listenRemote = -1;      //listen handler for the remote during initial setup
integer encryption = 0;
integer numberofnotecardlines = 0;  //Stores the current number of detected notecard lines.
integer notecardline = 0;       //Current notecard line

integer loop_image = FALSE;     //Are we looping pictures with a timer? (picture mode)
integer current_texture = 0;    //Current texture number in inventory being displayed (picture mode)
integer chan;                   //llDialog listen channel
integer notecardcheck = 0;
key video_texture;              //Currently used video display texture for parcel media stream

string moviename;
string tempmoviename;
key notecardkey = NULL_KEY;
key tempuser;                   //Temp key storge variable
string tempurl;                 //Temp string storge variable

integer isGroup = TRUE;
key groupcheck = NULL_KEY;
key last_owner;
key XML_channel;

pictures()      //Change mode to Picture Viewer
{
    //Initilize variables
    
    //Change prim to Light material while coloring face 0 black to prevent light-lag generation.
    llSetPrimitiveParams([PRIM_BUMP_SHINY, DISPLAY_ON_SIDE, PRIM_SHINY_NONE, PRIM_BUMP_NONE, PRIM_COLOR, DISPLAY_ON_SIDE, &amp;lt;1,1,1&amp;gt;, 1.0, PRIM_MATERIAL, PRIM_MATERIAL_PLASTIC, PRIM_FULLBRIGHT, DISPLAY_ON_SIDE, PICTURE_BRIGHT]);

    integer check = llGetInventoryNumber(INVENTORY_TEXTURE);
     
    if(check == 0)
    {
        report(&amp;quot;No pictures found.&amp;quot;);
        llSetTexture(BLANK,DISPLAY_ON_SIDE);
        return;
    }
    else    
        if(current_texture &amp;gt; check)
            //Set to first texture if available
            current_texture = 0;
            
    display_texture(current_texture);
}

video()         //Change mode to Video
{
    //Change prim to Light material while coloring face 0 black to prevent light-lag generation.
    llSetPrimitiveParams([PRIM_BUMP_SHINY, DISPLAY_ON_SIDE, PRIM_SHINY_NONE, PRIM_BUMP_NONE, PRIM_COLOR, DISPLAY_ON_SIDE, &amp;lt;1,1,1&amp;gt;, 1.0, PRIM_MATERIAL, PRIM_MATERIAL_PLASTIC, PRIM_FULLBRIGHT, DISPLAY_ON_SIDE, VIDEO_BRIGHT, PRIM_TEXTURE, DISPLAY_ON_SIDE, &amp;quot;62dc73ca-265f-7ca0-0453-e2a6aa60bb6f&amp;quot;, llGetTextureScale(DISPLAY_ON_SIDE), llGetTextureOffset(DISPLAY_ON_SIDE), llGetTextureRot(DISPLAY_ON_SIDE)]);
    
    report(&amp;quot;Video mode&amp;quot;+moviename+&amp;quot;: Stopped&amp;quot;);
    if(finditem(NOTECARD) != -1)
        tempuser = llGetNumberOfNotecardLines(NOTECARD);
    video_texture = llList2Key(llParcelMediaQuery([PARCEL_MEDIA_COMMAND_TEXTURE]),0);
    if(video_texture == NULL_KEY)
    {
        video_texture = VIDEO_DEFAULT;
        llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_TEXTURE,VIDEO_DEFAULT]);
        llSay(0,&amp;quot;No parcel media texture found. Setting texture to default: &amp;quot;+(string)VIDEO_DEFAULT);
        if(llGetLandOwnerAt(llGetPos()) != llGetOwner())
            llSay(0,&amp;quot;Error: Cannot modify parcel media settings. &amp;quot;+llGetObjectName()+&amp;quot; is not owned by parcel owner.&amp;quot;);
    }
    
    llSetTexture(video_texture,DISPLAY_ON_SIDE);
}

off()
{
    report(&amp;quot;Click to power on.&amp;quot;);
    llSetPrimitiveParams([PRIM_BUMP_SHINY, DISPLAY_ON_SIDE, PRIM_SHINY_LOW, PRIM_BUMP_NONE, PRIM_COLOR, DISPLAY_ON_SIDE, &amp;lt;0.1,0.1,0.1&amp;gt;, 1.0,PRIM_MATERIAL, PRIM_MATERIAL_PLASTIC, PRIM_FULLBRIGHT, DISPLAY_ON_SIDE, FALSE, PRIM_TEXTURE, DISPLAY_ON_SIDE, BLANK, llGetTextureScale(DISPLAY_ON_SIDE), llGetTextureOffset(DISPLAY_ON_SIDE), llGetTextureRot(DISPLAY_ON_SIDE)]);
}

integer finditem(string name)   //Finds and returns an item&amp;#039;s inventory number
{
    integer i;
    for(i=0;i&amp;lt;llGetInventoryNumber(INVENTORY_NOTECARD);i++)
        if(llGetInventoryName(INVENTORY_NOTECARD,i) == NOTECARD)
            return i;
    return -1;
}

seturl(string url, key id)  //Set parcel media URL
{
    if(mode != 2)
    {
        video();
        mode = 2;
    }
    moviename = tempmoviename;
    if(moviename)
        moviename = &amp;quot; [&amp;quot;+moviename+&amp;quot;]&amp;quot;;
    tempmoviename = &amp;quot;&amp;quot;;
    string oldurl = llList2String(llParcelMediaQuery([PARCEL_MEDIA_COMMAND_URL]),0);
    if(oldurl != &amp;quot;&amp;quot;)
        llOwnerSay(&amp;quot;Setting new media URL. The old URL was: &amp;quot;+oldurl);

    llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_URL,url]);
    if(id!=NULL_KEY)
        menu(id);
    else
    {
        report(&amp;quot;Video mode&amp;quot;+moviename+&amp;quot;: Playing&amp;quot;);
        llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_PLAY]);
    }
       
    if(isGroup)
        llSay(0,&amp;quot;New media URL set.&amp;quot;);
    else
        llOwnerSay(&amp;quot;New media URL set: &amp;quot;+url);
}

string mediatype(string ext)    //Returns a string stating the filetype of a file based on file extension
{
    ext = llToLower(ext);
    if(ext == &amp;quot;swf&amp;quot;)
        return &amp;quot;Flash&amp;quot;;
    if(ext == &amp;quot;mov&amp;quot; || ext == &amp;quot;avi&amp;quot; || ext == &amp;quot;mpg&amp;quot; || ext == &amp;quot;mpeg&amp;quot; || ext == &amp;quot;smil&amp;quot;)
        return &amp;quot;Video&amp;quot;;
    if(ext == &amp;quot;jpg&amp;quot; || ext == &amp;quot;mpeg&amp;quot; || ext == &amp;quot;gif&amp;quot; || ext == &amp;quot;png&amp;quot; || ext == &amp;quot;pict&amp;quot; || ext == &amp;quot;tga&amp;quot; || ext == &amp;quot;tiff&amp;quot; || ext == &amp;quot;sgi&amp;quot; || ext == &amp;quot;bmp&amp;quot;)
        return &amp;quot;Image&amp;quot;;
    if(ext == &amp;quot;txt&amp;quot;)
        return &amp;quot;Text&amp;quot;;
    if(ext == &amp;quot;mp3&amp;quot; || ext == &amp;quot;wav&amp;quot;)
        return &amp;quot;Audio&amp;quot;;
    return &amp;quot;Unknown&amp;quot;;
}

browse(key id)      //Image browser function for picture viewer mode
{
    integer check = llGetInventoryNumber(INVENTORY_TEXTURE);
    string header;
    if(check &amp;gt; 0)
        header = &amp;quot;(&amp;quot;+(string)(current_texture+1)+&amp;quot;/&amp;quot;+(string)check+&amp;quot;) &amp;quot;+llGetInventoryName(INVENTORY_TEXTURE,current_texture);
    else
        header = &amp;quot;No pictures found.&amp;quot;;
    llDialog(id,&amp;quot;** Monitor Control **\n Picture Viewer mode\n- Image browser\n- &amp;quot;+header,[&amp;quot;Back&amp;quot;,&amp;quot;Next&amp;quot;,&amp;quot;Menu&amp;quot;],chan);
    extendtimer();
}

report(string str)
{
    llSetObjectDesc(str);
}

extendtimer()       //Add another 2 minute to the Listen Removal timer (use when a Listen event is triggered)
{
    if(listenHandle == -1)
        listenHandle = llListen(chan,&amp;quot;&amp;quot;,&amp;quot;&amp;quot;,&amp;quot;&amp;quot;);
    listenTimer = (integer)llGetTime() + 120;
    if(loop_image == FALSE)
        llSetTimerEvent(45);
}

config(key id)      //Configuration menu
{
    extendtimer();
    llDialog(id,&amp;quot;Current media URL:\n&amp;quot;+llList2String(llParcelMediaQuery([PARCEL_MEDIA_COMMAND_URL]),0)+&amp;quot;\nTip: If the picture is abit off, try &amp;#039;Align ON&amp;#039;&amp;quot;,[&amp;quot;Set URL&amp;quot;,&amp;quot;Align ON&amp;quot;,&amp;quot;Align OFF&amp;quot;,&amp;quot;Menu&amp;quot;,&amp;quot;Set Remote&amp;quot;],chan);
}

tell_remote(string str)
{
    llShout(REMOTE_CHANNEL,llXorBase64Strings(llStringToBase64((string)encryption + str), llStringToBase64((string)encryption)));
}

menu(key id)        //Dialog menus for all 3 modes
{
    list buttons = [];
    string title = &amp;quot;** Monitor control **&amp;quot;;
    
    extendtimer();

    if(mode != 0)
    {
        if(mode == 1)       //Pictures menu
        {
            title+=&amp;quot;\n  Picture Viewer mode&amp;quot;;
            buttons+=[&amp;quot;Browse&amp;quot;];
            if(loop_image == FALSE)
                buttons+=[&amp;quot;Loop&amp;quot;];
            else
                buttons+=[&amp;quot;Unloop&amp;quot;];
            buttons+=[&amp;quot;Video&amp;quot;,&amp;quot;Power off&amp;quot;,&amp;quot;Help&amp;quot;,&amp;quot;Fix scale&amp;quot;];
        }
        else                //Video menu
        {
            title+=&amp;quot;\n Video display mode\n&amp;quot;+moviename+&amp;quot;\nTip:\nClick &amp;#039;TV Guide&amp;#039; to view the Online bookmarks.&amp;quot;;
            buttons+=[&amp;quot;Pictures&amp;quot;,&amp;quot;Configure&amp;quot;,&amp;quot;Power off&amp;quot;,&amp;quot;Loop&amp;quot;,&amp;quot;Unload&amp;quot;,&amp;quot;Help&amp;quot;,&amp;quot;Play&amp;quot;,&amp;quot;Stop&amp;quot;,&amp;quot;Pause&amp;quot;,&amp;quot;TV Guide&amp;quot;,&amp;quot;Bookmarks&amp;quot;,&amp;quot;Set URL&amp;quot;];
        }
    }
    else
        buttons += [&amp;quot;Pictures&amp;quot;,&amp;quot;Video&amp;quot;,&amp;quot;Help&amp;quot;];
    
    llDialog(id,title,buttons,chan);
}

display_texture(integer check)  //Display texture and set name in description (picture mode)
{                               //&amp;quot;Check&amp;quot; holds the number of textures in contents. The function uses &amp;quot;current_texture&amp;quot; to display.
    string name = llGetInventoryName(INVENTORY_TEXTURE,current_texture);
    llSetTexture(name,DISPLAY_ON_SIDE);
    report(&amp;quot;Showing picture: &amp;quot;+name+&amp;quot; (&amp;quot;+(string)(current_texture+1)+&amp;quot;/&amp;quot;+(string)check+&amp;quot;)&amp;quot;);
}
    

next()  //Change to next texture (picture mode)
{       //This function is used twice - by the menu and timer. Therefor, it is a dedicated function.
    current_texture++;
    integer check = llGetInventoryNumber(INVENTORY_TEXTURE);
    if(check == 0)
    {
        llSetTexture(BLANK,DISPLAY_ON_SIDE);
        current_texture = 0;
        report(&amp;quot;No pictures found.&amp;quot;);
        return;
    }
    if(check == current_texture)
        current_texture = 0;
    
    display_texture(check);
    return;
}

default
{
    state_entry()
    {
        chan = (integer)llFrand(1000) + 1000;   //Pick a random listen channel for the listener
        if(PICTURE_ROTATION_TIMER &amp;lt;= 0)         //Ensure the value is no less or equal 0
            PICTURE_ROTATION_TIMER = 1;
        llListenRemove(listenHandle);
        listenHandle = -1;
        last_owner = llGetOwner();
        groupcheck = llRequestAgentData(llGetOwner(),DATA_NAME);
        off();
        llOpenRemoteDataChannel();
    }
    
    on_rez(integer i)
    {
        llResetScript();
    }

    touch_start(integer total_number)
    {
        //-------------------------------------------------------------------------------
        //Listen only to owner or group member. Edit this code to change access controls.
        if(llDetectedKey(0) != llGetOwner() &amp;amp;&amp;amp; llDetectedGroup(0) == FALSE)
            return;
        //-------------------------------------------------------------------------------

        if(llGetOwnerKey(llGetKey()) != last_owner)  //Sense if object has been deeded to group for Web Guide function
        {
            isGroup = TRUE;
            last_owner = llGetOwner();
            groupcheck = llRequestAgentData(llGetOwner(),DATA_NAME);
            
            if(mode == 2)
            {
                llSay(0,&amp;quot;Detected change in ownership. Attempting to obtain current parcel media texture...&amp;quot;);
                video();
            }
        }

        menu(llDetectedKey(0));
    }
    
    changed(integer change)
    {
        if(change == CHANGED_INVENTORY) //If inventory change
            if(mode == 1)   //If picture mode
            {
                integer check = llGetInventoryNumber(INVENTORY_TEXTURE);
                if(check != 0)
                {
                    current_texture = 0;
                    display_texture(check);
                }
                else
                {
                    llSetTexture(BLANK,DISPLAY_ON_SIDE);
                    report(&amp;quot;No pictures found.&amp;quot;);
                }
            }
            else
                if(mode == 2)   //If video mode
                    if(finditem(NOTECARD) != -1)    //And bookmarks notecard present
                        if(notecardkey != llGetInventoryKey(NOTECARD))
                            tempuser = llGetNumberOfNotecardLines(NOTECARD);    //Reload number of lines
    }
    
    listen(integer channel, string name, key id, string message)
    {
        if(message == &amp;quot;Pictures&amp;quot;)
        {
            if(mode == 2)
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_STOP]);
            pictures();
            mode = 1;
            menu(id);
            return;
        }
        if(message == &amp;quot;Video&amp;quot;)
        {
            video();
            mode = 2;
            menu(id);
            return;
        }
        if(message == &amp;quot;Power off&amp;quot;)
        {
            if(mode == 2)
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_UNLOAD]);
            off();
            mode = 0;
            return;
        }
        if(message == &amp;quot;Help&amp;quot;)
        {
            llSay(0,&amp;quot;Help documentation is available at: http://www.slguide.com/help&amp;quot;);
            if(isGroup)
            {
                if(id == NULL_KEY)
                {
                    llSay(0,&amp;quot;FreeView cannot load help pages while set to group without the remote.&amp;quot;);
                    llSay(0,&amp;quot;For further assistance, please consult: http://slguide.com/help&amp;quot;);
                }
                else
                    tell_remote(&amp;quot;HELP&amp;quot;+(string)id+(string)XML_channel);
            }
            else
                llLoadURL(id,&amp;quot;Help pages for FreeView&amp;quot;,&amp;quot;http://www.slguide.com?c=&amp;quot;+(string)XML_channel+&amp;quot;&amp;amp;help=1&amp;quot;);
        }
        if(mode == 1)
        {
            if(message == &amp;quot;Browse&amp;quot;)
            {
                loop_image = FALSE;
                browse(id);
                return;
            }
            if(message == &amp;quot;Next&amp;quot;)
            {
                extendtimer();
                next();
                browse(id);
            }
            if(message == &amp;quot;Back&amp;quot;)
            {
                extendtimer();
                current_texture--;
                integer check = llGetInventoryNumber(INVENTORY_TEXTURE);
                if(check == 0)
                {
                    llSetTexture(BLANK,DISPLAY_ON_SIDE);
                    current_texture = 0;
                    report(&amp;quot;No pictures found.&amp;quot;);
                    return;
                }
                if(current_texture &amp;lt; 0)
                    current_texture = check - 1;
                
                display_texture(check);
                
                browse(id);
                return;
            }
            if(message == &amp;quot;Menu&amp;quot;)
            {
                menu(id);
                return;
            }
            if(message == &amp;quot;Loop&amp;quot;)
            {
                llSetTimerEvent(PICTURE_ROTATION_TIMER);
                loop_image = TRUE;
                llOwnerSay(&amp;quot;Picture will change every &amp;quot;+(string)PICTURE_ROTATION_TIMER+&amp;quot; seconds.&amp;quot;);
                return;
            }
            if(message == &amp;quot;Unloop&amp;quot;)
            {
                loop_image = FALSE;
                llOwnerSay(&amp;quot;Picture loop disabled.&amp;quot;);
                return;
            }
            if(message == &amp;quot;Fix scale&amp;quot;)
            {
                llSay(0,&amp;quot;Setting display texture to 1,1 repeats and 0,0 offset.&amp;quot;);
                llScaleTexture(1, 1, DISPLAY_ON_SIDE);
                llOffsetTexture(0, 0, DISPLAY_ON_SIDE);
                return;
            }
        }
        if(mode == 2)
        {
            if(channel == REMOTE_CHANNEL)
            {
                if(encryption == 0)
                    encryption = (integer)message;
                llListenRemove(listenRemote);
                listenRemote = -1;
                llSay(0,&amp;quot;Remote configured (&amp;quot;+(string)id+&amp;quot;)&amp;quot;);
            }
                
            if(message == &amp;quot;TV Guide&amp;quot;)
            {
                if(isGroup)
                {
                    if(!encryption)
                    {
                        llSay(0,&amp;quot;** Error - This FreeView object has been deeded to group. You must use a Remote control to open the TV Guide.&amp;quot;);
                        llSay(0,&amp;quot;You can set up the remote control from the Video -&amp;gt; Configuration menu. Please refer to the notecard for further assistance.&amp;quot;);
                        return;
                    }
                    tell_remote((string)id+(string)XML_channel+(string)llGetOwner());
                }
                else
                    llLoadURL(id, &amp;quot;Come to the Guide to Start Your Viewer Playing!&amp;quot;, &amp;quot;http://slguide.com/index.php?v=&amp;quot; + (string)llGetKey() + &amp;quot;&amp;amp;c=&amp;quot; + (string)XML_channel + &amp;quot;&amp;amp;o=&amp;quot; + (string)llGetOwner() + &amp;quot;&amp;amp;&amp;quot;);
                return;
            }

            string header = &amp;quot;Video mode&amp;quot;+moviename+&amp;quot;: &amp;quot;;
            
            if(message == &amp;quot;&amp;lt;&amp;lt; Prev&amp;quot;)
            {
                notecardline--;
                if(notecardline &amp;lt; 0)
                    notecardline = numberofnotecardlines - 1;
                tempuser = id;
                llGetNotecardLine(NOTECARD,notecardline);
                return;
            }
            if(message == &amp;quot;Next &amp;gt;&amp;gt;&amp;quot;)
            {
                notecardline++;
                if(notecardline &amp;gt;= numberofnotecardlines)
                    notecardline = 0;
                tempuser = id;
                llGetNotecardLine(NOTECARD,notecardline);
                return;
            }
            if(message == &amp;quot;Use&amp;quot;)
            {
                if(tempurl == &amp;quot;** No URL specified! **&amp;quot;)
                    tempurl = &amp;quot;&amp;quot;;
                seturl(tempurl,id);
                return;
            }
                    
            if(message == &amp;quot;Menu&amp;quot;)
            {
                menu(id);
                return;
            }
            if(message == &amp;quot;Configure&amp;quot;)
            {
                config(id);
                return;
            }
            if(message == &amp;quot;Bookmarks&amp;quot;)
            {
                if(notecardcheck != -1)
                {
                    llDialog(id,&amp;quot;Error: No valid bookmark data found in notecard &amp;#039;&amp;quot;+NOTECARD+&amp;quot;&amp;#039;.&amp;quot;,[&amp;quot;Menu&amp;quot;],chan);
                    return;
                }
                if(finditem(NOTECARD) != -1)                
                {
                    tempuser = id;
                    if(numberofnotecardlines &amp;lt; notecardline)
                        notecardline = 0;
                    llGetNotecardLine(NOTECARD,notecardline);
                }
                else
                    llDialog(id,&amp;quot;Error: No notecard named &amp;quot;+NOTECARD+&amp;quot; found in contents.&amp;quot;,[&amp;quot;Menu&amp;quot;],chan);
                return;
            }
            
            if(llGetLandOwnerAt(llGetPos()) != llGetOwner())    //If we do not have permissions to actually do the following functions
            {
                llSay(0,&amp;quot;Error: Cannot modify parcel media settings. &amp;quot;+llGetObjectName()+&amp;quot; is not owned by parcel owner.&amp;quot;);
                menu(id);
                return; //Abort
            }
            
            if(listenUrl != -1 &amp;amp;&amp;amp; channel == 1) //Incoming data from &amp;quot;Set URL&amp;quot; command (user spoke on channel 1)
            {
                llListenRemove(listenUrl);
                listenUrl = -1;
                tempmoviename = &amp;quot;&amp;quot;;
                seturl(message,id);
            }
            if(message == &amp;quot;Play&amp;quot;)
            {
                report(header+&amp;quot;Playing&amp;quot;);
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_PLAY]);
                return;
            }
            if(message == &amp;quot;Stop&amp;quot;)
            {
                report(header+&amp;quot;Stopped&amp;quot;);
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_STOP]);
                return;
            }
            if(message == &amp;quot;Pause&amp;quot;)
            {
                report(header+&amp;quot;Paused&amp;quot;);
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_PAUSE]);
                return;
            }
            if(message == &amp;quot;Unload&amp;quot;)
            {
                report(header+&amp;quot;Stopped&amp;quot;);
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_UNLOAD]);
                return;
            }
            if(message == &amp;quot;Loop&amp;quot;)
            {
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_LOOP]);
                return;
            }
            //URL , Auto-Scale, 
            if(message == &amp;quot;Set URL&amp;quot;)
            {
                report(header+&amp;quot;Stopped&amp;quot;);
                listenUrl = llListen(1,&amp;quot;&amp;quot;,id,&amp;quot;&amp;quot;);
                llDialog(id,&amp;quot;Please type the URL of your choice with /1 in thebegining. For example, /1 www.google.com&amp;quot;,[&amp;quot;Ok&amp;quot;],938);
                return;
            }
            if(message == &amp;quot;Align ON&amp;quot;)
            {
                report(header+&amp;quot;Stopped&amp;quot;);
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_AUTO_ALIGN,TRUE]);
                menu(id);
                return;
            }
            if(message == &amp;quot;Align OFF&amp;quot;)
            {
                report(header+&amp;quot;Stopped&amp;quot;);
                llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_AUTO_ALIGN,FALSE]);
                menu(id);
                return;
            }
            if(message == &amp;quot;Set Remote&amp;quot;)
            {
                llSay(0,&amp;quot;Configuring remote...&amp;quot;);
                encryption = 0;
                llListenRemove(listenRemote);
                listenRemote = llListen(REMOTE_CHANNEL,&amp;quot;&amp;quot;,&amp;quot;&amp;quot;,&amp;quot;&amp;quot;);
                llSay(REMOTE_CHANNEL,&amp;quot;SETUP&amp;quot;);
            }
        }
    }
    
    dataserver(key queryid, string data)
    {
        if(queryid == groupcheck)       //Test if object is deeded to group
        {
            groupcheck = NULL_KEY;
            isGroup = FALSE;
            return;
        }
        
        if(queryid == tempuser) //If just checking number of notecard lines
        {
            numberofnotecardlines = (integer)data;
            notecardkey = llGetInventoryKey(NOTECARD);
            notecardcheck = 0;
            llGetNotecardLine(NOTECARD,notecardcheck);
            return;
        }
        if(notecardcheck != -1)
        {
            if(data != EOF)
            {
                if(data == &amp;quot;&amp;quot;)
                {
                    notecardcheck++;
                    llGetNotecardLine(NOTECARD,notecardcheck);
                }
                else
                {
                    notecardcheck = -1;
                    return;
                }
            }
            else
                return;
        }

        if(data == &amp;quot;&amp;quot; &amp;amp;&amp;amp; notecardline &amp;lt; numberofnotecardlines)    //If user just pressed &amp;quot;enter&amp;quot; in bookmarks, skip
        {
            notecardline++;
            llGetNotecardLine(NOTECARD,notecardline);
            return;
        }
        
        if(data == EOF)
        {
            notecardline = 0;
            llGetNotecardLine(NOTECARD,notecardline);
            return;
        }
        list parsed = llParseString2List(data,[&amp;quot;|&amp;quot;,&amp;quot;| &amp;quot;,&amp;quot; |&amp;quot;,&amp;quot; | &amp;quot;],[]);    //Ensure no blank spaces before &amp;quot;http://&amp;quot;.
        string name = llList2String(parsed,0);
        tempurl = llList2String(parsed,1);
        if(tempurl == &amp;quot;&amp;quot;)
            tempurl = &amp;quot;** No URL specified! **&amp;quot;;
            
        tempmoviename = name;
                
        llDialog(tempuser,&amp;quot;Bookmarks notecard (&amp;quot;+(string)(notecardline+1)+&amp;quot;/&amp;quot;+(string)numberofnotecardlines+&amp;quot;)\n&amp;quot;+name+&amp;quot; (&amp;quot;+mediatype(llList2String(llParseString2List(tempurl,[&amp;quot;.&amp;quot;],[]),-1))+&amp;quot;)\n&amp;quot;+tempurl,[&amp;quot;&amp;lt;&amp;lt; Prev&amp;quot;,&amp;quot;Use&amp;quot;,&amp;quot;Next &amp;gt;&amp;gt;&amp;quot;,&amp;quot;Menu&amp;quot;],chan);
    }
    
    remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval)
    {
        if (type == REMOTE_DATA_CHANNEL)
        {
            XML_channel = channel;
        } 
        else if(type == REMOTE_DATA_REQUEST)
        {
            list media_info = llParseString2List(sval, [&amp;quot;|&amp;quot;], []);
            tempmoviename = llList2String(media_info,0);
            seturl(llList2String(media_info,1),NULL_KEY);
            llRemoteDataReply(channel, message_id, sval, 1);
        }
    }
    
    timer()
    {
        if(llGetTime() &amp;gt; listenTimer)       //If listener time expired...
        {
            llListenRemove(listenHandle);   //Remove listeneres.
            llListenRemove(listenUrl);
            llListenRemove(listenRemote);
            listenHandle = -1;
            listenUrl = -1;
            listenRemote = -1;
            listenTimer = -1;
            if(loop_image == FALSE || mode != 1) //If we&amp;#039;re not looping pictures or are in picture mode at all
                llSetTimerEvent(0.0);   //Remove timer
        }
        
        if(loop_image == TRUE &amp;amp;&amp;amp; mode == 1) //If we&amp;#039;re looping pictures and and we&amp;#039;re in picture mode...
            next(); //Next picture
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:40 +0000</pubDate>
        </item>
        <item>
            <title>Grafitti Board</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/grafitti_board?do=revisions&amp;rev=1575021521</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;grafitti_board&quot;&gt;Grafitti Board&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Zeigt einen Text auf einem Prim der im Chat eingegeben wird.
&lt;/p&gt;
&lt;pre class=&quot;code&quot;&gt;// Grafitti board 0.0.2 for OpenSim
// By Justin Clark-Casey (justincc)
// http://justincc.wordpress.com

// This script is available under the BSD License

string text = &amp;quot;&amp;quot;;

integer LISTENING_CHANNEL = 43;

// XXX Only putting this here as well to get around OpenSim&amp;#039;s int -&amp;gt; string casting oddness
string LISTENING_CHANNEL_STRING = &amp;quot;43&amp;quot;;

// FIXME: Should be dynamic!
integer CHARS_WIDTH = 42;

// Add some additional graffiti
addGraffiti(string message)
{
while (llStringLength(message) &amp;gt; CHARS_WIDTH)
{
text += &amp;quot;\n\n&amp;quot; + llGetSubString(message, 0, CHARS_WIDTH - 1);
message = llDeleteSubString(message, 0, CHARS_WIDTH - 1);
}

text += &amp;quot;\n\n&amp;quot; + message;
}

// Clear the existing graffiti
clearGraffiti()
{
text = &amp;quot;&amp;quot;;
}

// Actually fires the graffiti out to the dynamic texture module
draw()
{
//llSay(0, text);
string drawList = &amp;quot;PenColour BLACK; MoveTo 40,220; FontSize 32; Text &amp;quot; + text + &amp;quot;;&amp;quot;;

osSetDynamicTextureData(&amp;quot;&amp;quot;, &amp;quot;vector&amp;quot;, drawList, &amp;quot;1024&amp;quot;, 0);
}

default
{
state_entry()
{
llSetText(
&amp;quot;Say /&amp;quot; + LISTENING_CHANNEL_STRING + &amp;quot; &amp;lt;message&amp;gt; to add text.&amp;quot;
+ &amp;quot; Say /&amp;quot; + LISTENING_CHANNEL_STRING
+ &amp;quot; !clear to clear board&amp;quot;,
&amp;lt;0.0, 1.0, 0.0&amp;gt;, 1.0);

llListen(LISTENING_CHANNEL, &amp;quot;&amp;quot;, NULL_KEY, &amp;quot;&amp;quot;);

addGraffiti(&amp;quot;justincc&amp;#039;s graffiti board v0.0.2&amp;quot;);
addGraffiti(&amp;quot;Now with primitive word wrap!&amp;quot;);
draw();
}

listen(integer channel, string name, key id, string message)
{
if (message == &amp;quot;!clear&amp;quot;)
{
clearGraffiti();
}
else
{
addGraffiti(message);
}

draw();
}
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:41 +0000</pubDate>
        </item>
        <item>
            <title>Invisible Prim 2</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/invisible_prim_2?do=revisions&amp;rev=1575021521</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;invisible_prim_2&quot;&gt;Invisible Prim 2&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;// Invisible Prim Public v1.1b
// last updated Mar. 22, 2006

init()
{
llSetPrimitiveParams([PRIM_BUMP_SHINY, ALL_SIDES, PRIM_SHINY_NONE, PRIM_BUMP_BRIGHT]);
llOffsetTexture(0.468, 0.0, ALL_SIDES);
llScaleTexture(0.0, 0.0, ALL_SIDES);
llSetAlpha(1.0, ALL_SIDES);
}

refresh()
{
llSetTexture(&amp;quot;38b86f85-2575-52a9-a531-23108d8da837&amp;quot;, ALL_SIDES);
llSleep(30);
llSetTexture(&amp;quot;e97cf410-8e61-7005-ec06-629eba4cd1fb&amp;quot;, ALL_SIDES);
}

default
{
state_entry()
{
init();
llSetTimerEvent(5);
}

on_rez(integer start_param)
{
init();
}

timer()
{
if ((integer)llGetWallclock() % 60 &amp;lt; 10)
{
refresh();
}
}
} &lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:41 +0000</pubDate>
        </item>
        <item>
            <title>Media Viewer</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/media_viewer?do=revisions&amp;rev=1575021521</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;media_viewer&quot;&gt;Media Viewer&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;integer Channel = 1; //Command Channel.
 
key Song;
key Picture;
 
default
{
    state_entry()
    {
        llSetObjectName(&amp;quot;Media Viewer&amp;quot;);
        Picture = llGetTexture(ALL_SIDES);
        Song = llGetObjectDesc();
        llListen(Channel, &amp;quot;&amp;quot;, NULL_KEY, &amp;quot;&amp;quot;);
    }
 
    touch_start(integer total_number)
    {
        llOwnerSay(&amp;quot;\nSay commands on channel &amp;quot; + (string)Channel + &amp;quot;.\nSound: &amp;#039;play &amp;lt;key&amp;gt;&amp;#039;/&amp;#039;stop&amp;#039;\nImage: &amp;#039;show &amp;lt;key&amp;gt;&amp;#039;/&amp;#039;hide&amp;#039;&amp;quot;);
    }
 
    listen(integer channel, string name, key id, string message)
    {
        list Cmd = llParseString2List(message, [&amp;quot; &amp;quot;], [&amp;quot;&amp;quot;]);
        if(llToUpper(llList2String(Cmd, 0)) == &amp;quot;PLAY&amp;quot;)
        {
            llStopSound();
            if(llList2String(Cmd, 1) != &amp;quot;&amp;quot;)
            {
                Song = llList2String(Cmd, 1);
                llSetObjectDesc(Song);
            }
            llLoopSound(Song, 1);
        }
        if(llToUpper(llList2String(Cmd, 0)) == &amp;quot;STOP&amp;quot;)
        {
            llStopSound();
        }
        if(llToUpper(llList2String(Cmd, 0)) == &amp;quot;SHOW&amp;quot;)
        {
            if(llList2String(Cmd, 1) != &amp;quot;&amp;quot;)
            {
                Picture = llList2String(Cmd, 1);
            }
            llSetTexture(Picture, ALL_SIDES);
            llSetColor(&amp;lt;1,1,1&amp;gt;, ALL_SIDES);
            llSetAlpha(1, ALL_SIDES);
        }
        if(llToUpper(llList2String(Cmd, 0)) == &amp;quot;HIDE&amp;quot;)
        {
            llSetAlpha(0, ALL_SIDES);
            llSetColor(ZERO_VECTOR, ALL_SIDES);
            llSetTexture(&amp;quot;5748decc-f629-461c-9a36-a35a221fe21f&amp;quot;, ALL_SIDES);
        }
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:41 +0000</pubDate>
        </item>
        <item>
            <title>Message Board</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/message_board?do=revisions&amp;rev=1575021521</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;message_board&quot;&gt;Message Board&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;default
{
    string title = &amp;quot;Aktuelle Termine&amp;quot;;
    string subtitle = &amp;quot;September 2008&amp;quot;;
    string text = &amp;quot;&amp;quot;;
    string draw = &amp;quot;&amp;quot;;
 
    state_entry()
    {
        llListen(42, &amp;quot;&amp;quot;, llGetOwner(), &amp;quot;&amp;quot;);
        llListen(43, &amp;quot;&amp;quot;, llGetOwner(), &amp;quot;&amp;quot;);
        llListen(44, &amp;quot;&amp;quot;, llGetOwner(), &amp;quot;&amp;quot;);
    }
 
    listen( integer channel, string name, key id, string message )
    {
        llOwnerSay(&amp;quot;Chan: &amp;quot; + channel + &amp;quot;, Msg: &amp;quot; + message);
        if (channel == 44) {
            title = message;
        }        
        if (channel == 43) {
            text = &amp;quot;&amp;quot;;
            redoBoard();
        }
        if (channel == 42) {
            text += message + &amp;quot;\n&amp;quot;;
            redoBoard();
        }
    }
 
    void redoBoard()
    {
        resetText();
        drawTitle(title);
        drawSubTitle(subtitle);
        drawText(text);
        commitText();
    }
 
    void drawTitle(string s)
    {
        draw += &amp;quot;MoveTo 40,80; PenColour RED; FontSize 48; Text &amp;quot; + s + &amp;quot;;&amp;quot;;
    }
 
    void drawSubTitle(string s)
    {
        draw += &amp;quot;MoveTo 160,160; FontSize 32; Text &amp;quot; + s + &amp;quot;;&amp;quot;;
    }
 
    void drawText(string s)
    {
        draw += &amp;quot;PenColour BLACK; MoveTo 40,220; FontSize 32; Text &amp;quot; + text + &amp;quot;;&amp;quot;;
    }
 
    void resetText()
    {
        draw = &amp;quot;&amp;quot;;
    }
 
    void commitText()
    {
         osSetDynamicTextureData(&amp;quot;&amp;quot;, &amp;quot;vector&amp;quot;, draw, &amp;quot;1024&amp;quot;, 0);
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:41 +0000</pubDate>
        </item>
        <item>
            <title>Online Indicator</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/online_indicator?do=revisions&amp;rev=1575021521</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;online_indicator&quot;&gt;Online Indicator&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;////////////////////////////////////////////////////////////////////////////////////////////////
//    Copyright (c) 2008 by Kristy Fanshaw                                                    //
////////////////////////////////////////////////////////////////////////////////////////////////
//   This program is free software: you can redistribute it and/or modify                     //
//    it under the terms of the GNU General Public License as published by                    //
//    the Free Software Foundation, either version 3 of the License, or                       //
//    (at your option) any later version.                                                     //
//                                                                                            //
//    Vendor System is distributed in the hope that it will be useful,                        //
//    but WITHOUT ANY WARRANTY; without even the implied warranty of                          //
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                           //
//    GNU General Public License for more details.                                            //
//                                                                                            //
//    To get a copy of the GNU General Public License, see &amp;lt;http://www.gnu.org/licenses/&amp;gt;.    //
////////////////////////////////////////////////////////////////////////////////////////////////
 
key user_key = &amp;quot;00000000-0000-0000-0000-000000000000&amp;quot;;       // must be agent UUID whose status it will indicate
integer time = 30;                                           // time within the message should be written.
string url = &amp;quot;http://world.secondlife.com/resident/&amp;quot;;
key blank = &amp;quot;5748decc-f629-461c-9a36-a35a221fe21f&amp;quot;;
string name;
key toucher;
string status;
 
default
{
    state_entry()
    {
        llSetText(&amp;quot;&amp;quot;, &amp;lt;1,0,0&amp;gt;, 1.0);
        llSetTexture(blank, ALL_SIDES);
        llRequestAgentData( user_key, DATA_NAME);   
    }
    dataserver(key queryid, string data)
    {
        name = data;
        llSetObjectName(name + &amp;quot;&amp;#039;s Online Detector&amp;quot;);
        state show;
    }
}
state show
{   
    state_entry()
    {
        llSetTimerEvent(10);
    } 
    timer()
    {
        llHTTPRequest( url + (string)user_key,[HTTP_METHOD,&amp;quot;GET&amp;quot;],&amp;quot;&amp;quot;);
        llRequestAgentData( user_key, DATA_ONLINE);   
    } 
    on_rez(integer start_param)
    {
        llSetText(&amp;quot;&amp;quot;, &amp;lt;1,0,0&amp;gt;, 1.0);
        llSetTexture(blank, ALL_SIDES);
    } 
    http_response(key request_id,integer status, list metadata, string body)
    { 
        if (llSubStringIndex(body, &amp;quot;blank.jpg&amp;quot;) == -1)
                {
                        integer start_UUID = llSubStringIndex(body,&amp;quot;&amp;lt;img alt=\&amp;quot;profile image\&amp;quot; src=\&amp;quot;http://secondlife.com/app/image/&amp;quot;) + llStringLength(&amp;quot;&amp;lt;img alt=\&amp;quot;profile image\&amp;quot; src=\&amp;quot;http://secondlife.com/app/image/&amp;quot;);
                        integer end_UUID = llSubStringIndex(body,&amp;quot;\&amp;quot; class=\&amp;quot;parcelimg\&amp;quot; /&amp;gt;&amp;quot;) - 3;
                        string profile_pic = llGetSubString(body, start_UUID, end_UUID);
                        llSetTexture((key)profile_pic, ALL_SIDES);
                }
        else
        {
            llSetTexture(blank, ALL_SIDES);
        }
    }
    dataserver(key queryid, string data)
    {
        if ( data == &amp;quot;1&amp;quot; ) 
        {
            status = &amp;quot; is online&amp;quot;;
 
            llSetText(name + status, &amp;lt;0,1,0&amp;gt;, 1.0);
        }
        else if (data == &amp;quot;0&amp;quot;)
        {
            status = &amp;quot; is offline&amp;quot;;
 
            llSetText(name + status, &amp;lt;1,0,0&amp;gt;, 1.0);
        }
 
    }
    touch_start(integer num_detected)
    {
        toucher = llDetectedKey(0);
        state msg;
    }
}
state msg
{
     state_entry()
    {
        llListen(0,&amp;quot;&amp;quot;,toucher,&amp;quot;&amp;quot;);
        llInstantMessage(toucher, &amp;quot;write your message to &amp;quot; + name +&amp;quot; - you have &amp;quot; +(string)time + &amp;quot; seconds&amp;quot;);
        llInstantMessage(toucher, &amp;quot;to see &amp;quot; + name +&amp;quot;&amp;#039;s profile, click this link here: secondlife:///app/agent/&amp;quot; + (string)user_key + &amp;quot;/about&amp;quot;);
        llSetTimerEvent(time);   
    }
    listen(integer ch, string name, key id, string msg)
    {
        llInstantMessage(user_key, llKey2Name(toucher) + &amp;quot; sent you a message from &amp;quot; + llGetRegionName() + &amp;quot;: &amp;quot; + msg);
        llInstantMessage(toucher, &amp;quot;message is sent.&amp;quot;);
        llListenRemove(0);
        state show;
    }
    timer()
    {
        llInstantMessage(toucher, &amp;quot;time is up - touch again to write a message&amp;quot;);
        llListenRemove(0); 
        state show;
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:41 +0000</pubDate>
        </item>
        <item>
            <title>Pool Water</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/pool_water?do=revisions&amp;rev=1575021522</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;pool_water&quot;&gt;Pool Water&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;default
{
    state_entry()
    {
        llSetAlpha(0.50, ALL_SIDES);
        llSetTexture(&amp;quot;00000000-0000-2222-3333-100000001041&amp;quot;, ALL_SIDES);
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES,1,1,1.0, 1,0.1);
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:42 +0000</pubDate>
        </item>
        <item>
            <title>Radio</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/radio?do=revisions&amp;rev=1575021522</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;radio&quot;&gt;Radio&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Mit diesem Script kann man durch klicken auf ein Prim die Musik auf einer Region ein-, aus- und umschalten. Die Zulieferer der Musik können auf die eigenen Wünsche angepasst werden.
&lt;/p&gt;
&lt;pre class=&quot;code&quot;&gt;integer totalNum = 4;
integer currentNum = 1;
string currentstation;
string currenturl;
 
string id1 = &amp;quot;Radio Off&amp;quot;;
string id2 = &amp;quot;Grateful Dead Radio&amp;quot;;
string id3 = &amp;quot;Sky.FM Roots Reggae&amp;quot;;
string id4 = &amp;quot;Sky.FM Bossanova&amp;quot;;
string id5 = &amp;quot;KTRU Radio&amp;quot;;
string url1 = &amp;quot;&amp;quot;;
string url2 = &amp;quot;http://gdradio.radioserver.co.uk:8160/&amp;quot;;
string url3 = &amp;quot;http://205.188.215.225:8000&amp;quot;;
string url4 = &amp;quot;http://160.79.128.40:7804&amp;quot;;
string url5 = &amp;quot;http://128.42.33.17:80/&amp;quot;;
 
setNumber()
{
    if (currentNum == 1)
    {
        currentstation = id1;
        currenturl = url1;
    }
    else if (currentNum == 2)
    {
        currentstation = id2;
        currenturl = url2;
    }
    else if (currentNum == 3)
    {
        currentstation = id3;
        currenturl = url3;
    }
    else if (currentNum == 4)
    {
        currentstation = id4;
        currenturl = url4;
    }
    else if (currentNum == 5)
    {
        currentstation = id5;
        currenturl = url5;
    }
    llSetText(currentstation, &amp;lt;1,1,1&amp;gt;,1.0);
    llSetParcelMusicURL(currenturl);
   
}
 
default
{
    state_entry()
    {
        llSetText(&amp;quot;Radio&amp;quot;,&amp;lt;1,1,1&amp;gt;,1.0);
    }
    touch_start(integer total_number)
    {
    currentNum += 1;
    if (currentNum &amp;gt; totalNum) currentNum = 1;
    setNumber();
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:42 +0000</pubDate>
        </item>
        <item>
            <title>Texture Dropper</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/texture_dropper?do=revisions&amp;rev=1575021524</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;texture_dropper&quot;&gt;Texture Dropper&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;// **** Texture Dropper Screen v1.11, by Mircea Kitsune &amp;amp; Sm0key ****

// -------- Settings: --------
// Modify these to adjust the properties of your screen. Unless a specific value is required, use TRUE or FALSE.

integer face = 0; //Primitive face to be used as screen.
integer text = 2; //0 means no text, 1 displays lock status, 2 displays lock status and image + creator names. Selecting 2 clears the image between script restarts.
integer notices = TRUE; //Echo information such as locking / unlocking of the screen and error messages in-world.

integer lockdefault = FALSE; //Set to TRUE if the screen is to be locked by default. Relevant in the case of script restarts and when using the &amp;quot;clear&amp;quot; command.
integer lockonpost = FALSE; //If TRUE the screen is locked once someone posts the first picture in it, useful for &amp;#039;find and claim&amp;#039; screens.
    integer creatorlock = TRUE; //When lockonpost is also TRUE, this allows the creator of the displayed image to lock / unlock or clear the screen.

string screenname = &amp;quot;screen&amp;quot;; //The name which best describes what your object is, used for info and text display (eg: screen, painting, monitor).
string sound = &amp;quot;&amp;quot;; //A sound to be played each time a new image is posted. Leave this string empty to disable sounds.
    float soundvol = 1; //Volume of the sound specified above, can be anything between 0 and 1.

// -------- Script: --------
// Modify anything below if you are a scripter and want to change something else in the script.

string ScriptName;
string InvName;
string InvCreator;
string Toucher;

string Blank = &amp;quot;5748decc-f629-461c-9a36-a35a221fe21f&amp;quot;; //UUID of the blank texture.
integer CmdChan = 9945; //System channel for llDialog.

default
{
    state_entry()
    {
        ScriptName = llGetScriptName();
        llPreloadSound(sound);
        if(text == 2) //Set texture to blank when names are used to avoid images with no names between script restarts.
        {
            llSetTexture(Blank, face);
            llPlaySound(sound, soundvol);
        }
        else if(text != 1 | text != 2)
        {
            llSetText(&amp;quot;&amp;quot;, &amp;lt;0,0,0&amp;gt;, 0);
        }
       
        if(lockdefault == TRUE)
        {
            state locked;
        }
        else
        {
            state unlocked;
        }
    }
}

state locked
{
    state_entry()
    {
        llAllowInventoryDrop(0);
        llListen(CmdChan, &amp;quot;&amp;quot;, NULL_KEY, &amp;quot;&amp;quot; );
        if(notices == 1)
        {
            llSay(0, &amp;quot;The &amp;quot; + screenname + &amp;quot; is now locked.&amp;quot;);
        }
       
        if(text == 2 &amp;amp; InvName != &amp;quot;&amp;quot;)
        {
            llSetText(&amp;quot;[&amp;quot; + screenname + &amp;quot; locked] - &amp;quot; + InvName + &amp;quot; by &amp;quot; + InvCreator, &amp;lt;1,0.5,0.5&amp;gt;, 1);
        }
        else if(text == 1 | text == 2 &amp;amp; InvName == &amp;quot;&amp;quot;)
        {
            llSetText(&amp;quot;[&amp;quot; + screenname + &amp;quot; locked]&amp;quot;, &amp;lt;1,0.5,0.5&amp;gt;, 1);
        }
    }
   
    touch_start(integer avatar)
    {
        Toucher = llDetectedKey(0);
        llSetTimerEvent(15);
        if (Toucher == llGetOwner())
        {
            llDialog(llDetectedKey(0) , &amp;quot;You are the owner of this screen. What do you wish to do?&amp;quot;, [&amp;quot;unlock&amp;quot;, &amp;quot;clear&amp;quot;], CmdChan);
        }
        else if(lockonpost == TRUE &amp;amp; creatorlock == TRUE &amp;amp; llKey2Name(Toucher) == InvCreator)
        {
            llDialog(llDetectedKey(0) , &amp;quot;You have been identified as the creator of the currently posted image. What do you wish to do?&amp;quot;, [&amp;quot;unlock&amp;quot;, &amp;quot;clear&amp;quot;], CmdChan);
        }
        else
        {
            llSay(0, &amp;quot;The &amp;quot; + screenname + &amp;quot; is locked. The owner must first unlock it before you can display new pictures.&amp;quot;);
        }
    }
   
    listen(integer channel, string name, key id, string message)
    {
        if(Toucher == llGetOwner() | lockonpost == TRUE &amp;amp; creatorlock == TRUE &amp;amp; llKey2Name(Toucher) == InvCreator)
        {
            Toucher = &amp;quot;&amp;quot;; //Protection so if an owner was the last to touch the object not anyone is able to manually chat an owner-only command on the channel.
            if(llToLower(message) == &amp;quot;unlock&amp;quot;)
            {
                state unlocked;
            }
            if(llToLower(message) == &amp;quot;clear&amp;quot;)
            {
                llSetTexture(Blank, face);
                llPlaySound(sound, soundvol);
                InvName = &amp;quot;&amp;quot;;
                InvCreator = &amp;quot;&amp;quot;;
                if(lockdefault == TRUE)
                {
                    llSetText(&amp;quot;[&amp;quot; + screenname + &amp;quot; locked]&amp;quot;, &amp;lt;1,0.5,0.5&amp;gt;, 1);
                }
                else
                {
                    state unlocked;
                }
            }               
        }
    }
   
    timer()
    {
        Toucher = &amp;quot;&amp;quot;; //Further protection so if an owner ignores the dialog the screen does not remain vulnerable for anyone to chat an owner-only command to.
        llSetTimerEvent(0);
    }
}

state unlocked
{
    state_entry()
    {
        llAllowInventoryDrop(1);
        llListen(CmdChan, &amp;quot;&amp;quot;, NULL_KEY, &amp;quot;&amp;quot; );
        if(notices == 1)
        {
            llSay(0, &amp;quot;The &amp;quot; + screenname + &amp;quot; is now unlocked.&amp;quot;);
        }
       
        if(text == 2 &amp;amp; InvName != &amp;quot;&amp;quot;)
        {
            llSetText(&amp;quot;[&amp;quot; + screenname + &amp;quot; unlocked] - &amp;quot; + InvName + &amp;quot; by &amp;quot; + InvCreator, &amp;lt;0.5,1,0.5&amp;gt;, 1);
        }
        else if(text == 1 | text == 2 &amp;amp; InvName == &amp;quot;&amp;quot;)
        {
            llSetText(&amp;quot;[&amp;quot; + screenname + &amp;quot; unlocked]&amp;quot;, &amp;lt;0.5,1,0.5&amp;gt;, 1);
        }
    }
   
    changed(integer mask)
    {
        if(mask &amp;amp; (CHANGED_ALLOWED_DROP | CHANGED_INVENTORY))
        {
            if(llGetInventoryNumber(0)) //Texture dropped
            {
                InvName = llGetInventoryName(INVENTORY_TEXTURE, 0);
                key InvKey = llGetInventoryKey(InvName);
                InvCreator = llKey2Name(llGetInventoryCreator(InvName));
                llRemoveInventory(InvName);
                llSetTexture(InvKey, face);
                llPlaySound(sound, soundvol);
                if(lockonpost == TRUE)
                {
                    state locked;
                }
                else if(text == 2)
                {
                    llSetText(&amp;quot;[&amp;quot; + screenname + &amp;quot; unlocked] - &amp;quot; + InvName + &amp;quot; by &amp;quot; + InvCreator, &amp;lt;0.5,1,0.5&amp;gt;, 1);
                }
            }
            else //Something else dropped
            {
                integer Items = llGetInventoryNumber(-1);
                do
                {
                    string InvName = llGetInventoryName(INVENTORY_ALL, --Items);
                    if (InvName != ScriptName &amp;amp; InvName != sound)
                    {
                        llRemoveInventory(InvName);
                        if(notices == 1)
                        {
                            llSay(0, &amp;quot;Error - Only textures may be dropped inside the &amp;quot; + screenname + &amp;quot;.&amp;quot;);
                        }
                    }
                }
                while(Items);
            }
        }
    }
   
    touch_start(integer avatar)
    {
        Toucher = llDetectedKey(0);
        llSetTimerEvent(15);
        if (Toucher == llGetOwner())
        {
            llDialog(llDetectedKey(0) , &amp;quot;You are the owner of this screen. What do you wish to do?&amp;quot;, [&amp;quot;lock&amp;quot;, &amp;quot;clear&amp;quot;], CmdChan);
        }
        else if(lockonpost == TRUE &amp;amp; creatorlock == TRUE &amp;amp; llKey2Name(Toucher) == InvCreator)
        {
            llDialog(llDetectedKey(0) , &amp;quot;You have been identified as the creator of the currently posted image. What do you wish to do?&amp;quot;, [&amp;quot;lock&amp;quot;, &amp;quot;clear&amp;quot;], CmdChan);
        }
        else
        {
            llSay(0, &amp;quot;The &amp;quot; + screenname + &amp;quot; is unlocked. Control + drag textures onto it to display them.&amp;quot;);
        }
    }
   
    listen(integer channel, string name, key id, string message)
    {
        if(Toucher == llGetOwner() | lockonpost == TRUE &amp;amp; creatorlock == TRUE &amp;amp; llKey2Name(Toucher) == InvCreator)
        {
            Toucher = &amp;quot;&amp;quot;; //Protection so if an owner was the last to touch the object not anyone is able to manually chat an owner-only command on the channel.
            if(llToLower(message) == &amp;quot;lock&amp;quot;)
            {
                state locked;
            }
            if(llToLower(message) == &amp;quot;clear&amp;quot;)
            {
                llSetTexture(Blank, face);
                llPlaySound(sound, soundvol);
                InvName = &amp;quot;&amp;quot;;
                InvCreator = &amp;quot;&amp;quot;;
                if(lockdefault == TRUE)
                {
                    state locked;
                }
                else
                {
                    llSetText(&amp;quot;[&amp;quot; + screenname + &amp;quot; unlocked]&amp;quot;, &amp;lt;0.5,1,0.5&amp;gt;, 1);
                }
            }               
        }
    }
   
    timer()
    {
        Toucher = &amp;quot;&amp;quot;; //Further protection so if an owner ignores the dialog the screen does not remain vulnerable for anyone to chat an owner-only command to.
        llSetTimerEvent(0);
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:44 +0000</pubDate>
        </item>
    </channel>
</rss>
