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        <title>move IT Home Base</title>
        <description></description>
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            <title>move IT Home Base</title>
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        <item>
            <title>Tip Jar / Donation Box</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/tip_jar?do=revisions&amp;rev=1575021525</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;tip_jardonation_box&quot;&gt;Tip Jar / Donation Box&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;//Keknehv Psaltery Updated Version of DONATION BOX By jean cook, ama omega, and nada epoch Debugged by YadNi Monde (LoL) Yea, that s a Bunch O Peeps =) 
//Summary: The following script will make an object accept donations on your behalf. 
//Usage: stick it on any object you own(my favorite is a top hat), and it will promptly display: 
//&amp;quot;&amp;lt;your name&amp;gt;&amp;#039;s donation hat. 
//Donate if you are so inclined.&amp;quot; 
//at which point anyone can right click on it and give you a tip. also, the script tells the donator thanks, and then tells you who donated how much 
//also shows the total amount donated
 
integer totaldonated; 
string owner; 
 
default 
{ 
    on_rez( integer sparam ) 
    { 
        llResetScript(); 
    } 
    state_entry() 
    { 
        owner = llKey2Name( llGetOwner() ); 
        llSetText( owner + &amp;quot;&amp;#039;s Tip Jar.\nPlease tip if you are so inclined!\n$L0 Donated so far&amp;quot;,&amp;lt;.25,1,.65&amp;gt;,1); 
        //Red Light flash 
         llParticleSystem 
        ([ 
            PSYS_PART_FLAGS, 
            PSYS_PART_INTERP_COLOR_MASK| 
            PSYS_PART_FOLLOW_SRC_MASK| 
            PSYS_PART_EMISSIVE_MASK, PSYS_SRC_PATTERN, 
            PSYS_SRC_PATTERN_ANGLE_CONE, 
            PSYS_SRC_INNERANGLE, 0.0, 
            PSYS_SRC_OUTERANGLE, 0.1, 
            PSYS_SRC_BURST_SPEED_MIN, 0.0, 
            PSYS_SRC_BURST_SPEED_MAX, 0.0, 
            PSYS_SRC_BURST_RADIUS, 0.0, 
            PSYS_SRC_BURST_PART_COUNT, 5, 
            PSYS_SRC_BURST_RATE, 1.0, 
            PSYS_PART_MAX_AGE, 1.0, 
            PSYS_PART_START_SCALE, &amp;lt;1,1,1&amp;gt;, 
            PSYS_PART_START_COLOR, &amp;lt;1,0.2,0.2&amp;gt;, 
            PSYS_PART_END_COLOR, &amp;lt;1,0,0&amp;gt;, 
            PSYS_PART_START_ALPHA, 1.0, 
            PSYS_PART_END_ALPHA, 0.0 
        ]); 
        // Rotate 
         llTargetOmega(&amp;lt;0,0,0.05&amp;gt;,PI,0.05); 
    } 
 
    money(key id, integer amount) 
    { 
        totaldonated += amount; 
        llSetText( owner + &amp;quot;&amp;#039;s Tip Jar.\nPlease tip if you are so inclined!\n$L&amp;quot; + (string)amount + &amp;quot; Was donated last!\n&amp;quot; + &amp;quot;$L&amp;quot; + (string)totaldonated + &amp;quot; Donated so far&amp;quot;,&amp;lt;.25,1,.65&amp;gt;,1); 
        llInstantMessage(id,&amp;quot;Thanks for the tip!  I really appreciate it.&amp;quot;); 
        llInstantMessage(llGetOwner(),(string)llKey2Name(id)+&amp;quot; donated $&amp;quot; + (string)amount); 
    } 
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:45 +0000</pubDate>
        </item>
        <item>
            <title>Radio</title>
            <link>http://live.spdns.org/wiki/archiv/opensim/downloads/scripts/radio?do=revisions&amp;rev=1575021522</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;radio&quot;&gt;Radio&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Mit diesem Script kann man durch klicken auf ein Prim die Musik auf einer Region ein-, aus- und umschalten. Die Zulieferer der Musik können auf die eigenen Wünsche angepasst werden.
&lt;/p&gt;
&lt;pre class=&quot;code&quot;&gt;integer totalNum = 4;
integer currentNum = 1;
string currentstation;
string currenturl;
 
string id1 = &amp;quot;Radio Off&amp;quot;;
string id2 = &amp;quot;Grateful Dead Radio&amp;quot;;
string id3 = &amp;quot;Sky.FM Roots Reggae&amp;quot;;
string id4 = &amp;quot;Sky.FM Bossanova&amp;quot;;
string id5 = &amp;quot;KTRU Radio&amp;quot;;
string url1 = &amp;quot;&amp;quot;;
string url2 = &amp;quot;http://gdradio.radioserver.co.uk:8160/&amp;quot;;
string url3 = &amp;quot;http://205.188.215.225:8000&amp;quot;;
string url4 = &amp;quot;http://160.79.128.40:7804&amp;quot;;
string url5 = &amp;quot;http://128.42.33.17:80/&amp;quot;;
 
setNumber()
{
    if (currentNum == 1)
    {
        currentstation = id1;
        currenturl = url1;
    }
    else if (currentNum == 2)
    {
        currentstation = id2;
        currenturl = url2;
    }
    else if (currentNum == 3)
    {
        currentstation = id3;
        currenturl = url3;
    }
    else if (currentNum == 4)
    {
        currentstation = id4;
        currenturl = url4;
    }
    else if (currentNum == 5)
    {
        currentstation = id5;
        currenturl = url5;
    }
    llSetText(currentstation, &amp;lt;1,1,1&amp;gt;,1.0);
    llSetParcelMusicURL(currenturl);
   
}
 
default
{
    state_entry()
    {
        llSetText(&amp;quot;Radio&amp;quot;,&amp;lt;1,1,1&amp;gt;,1.0);
    }
    touch_start(integer total_number)
    {
    currentNum += 1;
    if (currentNum &amp;gt; totalNum) currentNum = 1;
    setNumber();
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:42 +0000</pubDate>
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