//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Door • Sit Target • Prim Mover • Binary Clock • Follower • Map (Karte) des OpenSIM Standalone-Server M34 • tinc VPN • Avatar UUID • Poseball • Texture Rotator