//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Particle System • Binary Clock • Touch • OpenVPN • Poseball • Altimeter / Speedometer • Scripts • Open WRT • Tail Follower • Texture Rotator